Skip navigation

In today’s age of the race to be the first to break the story, it is inevitable that mistakes will be made. Should I happen to control my own publications, my publication would focus entirely on online news publication rather than print media.

Nevertheless, in the event a correction had to be made for such cases as inaccurate or incorrect information or misspellings and improper grammar, the correction would be made to the published story immediately, and a notice at the bottom of the page would indicate that the current version corrects the inaccurate information, while mentioning the original error. Misspellings would not get such notification unless the misspelling occurred in the course of naming a place, a person’s name or title, or other prominent information. Individual section editors would approve all corrections by default–no negotiation is possible, and corrections will be applied to all mistakes. Any individual who notices a mistake will bring it to the attention of the section editor. We made the mistake, and therefore, we must take responsibility (or else we might find ourselves facing a libel lawsuit).

For print publications, however, we will list any major corrections (such as incorrect information) on a special page towards the end of the paper. We will list the original error, and we will list the proper information alongside it.

The source or reason for the error will not be listed.

Our checklist will include verifying information and spelling for names, locations, and dates, as well as observing proper capitalization, grammar, and finally punctuation. The internet will be an invaluable tool for our fact-checking, alongside government documents, police records, and the like. We would apply the Associated Press Stylebook, as well as atlases and dictionaries among other resources to check word choice, and send the story through at least 2 or 3 readers before finally publishing it.

We were given an assignment recently that gave us various scenarios concerning printing obscenities and how we would or would not print obscenities in each of the cases. With respect to obscenity, every publication’s standard seems to be different.

With respect to the assignment, I personally see no reason to differentiate the standard between printed material and online material – one has no privilege over the other, just ease and fees. Nevertheless, my responses to each incident are all similar, though the rationale may be different in each case.

In every case, as a member of the Fourth Estate, it is my obligation to print the truth, no matter how graphic, vulgar, or obscene. If the truth is not reported, everything else is irrelevant.

Scenario 1: Deb Woodell is a homemaker in Glassboro, N.J., who wants to wear her own heirloom tap shoes to class at the new dance academy on High Street, but officials at the place say that the taps do not conform to current tap standards and will damage the floors. In response to being denied, Woodell sets up Occupy Dance Hall in front of the building in protest. When interviewed by your reporter, she rails against the establishment and says, in part, “These assholes wouldn’t know heirloom tap shoes from a hole in the ground.”

According to the Associated Press Stylebook 2011, obscenities normally should not be included in a story “unless they are part of direct quotations and there is a compelling reason for them.” In this case, the use of profanity highlights Ms. Woodell’s level of frustration against the dance academy on High Street, and also makes for a hook or at the very least an interesting closing. AP rules also state that the story should have an indication of containing obscene or vulgar language at the top, such as “Story includes vulgarity.”

In the interest of printing the truth and also advising readers as to the content of our paper, I would offer a warning about content and print the obscenity as “a*******.”

Scenario 2: When campaigning for president in 2000, George W. Bush was caught unawares by an open microphone, saying “There’s that asshole from the Times.”

Political coverage seems to get just as dirty as some candidates, sometimes to the extent that publications are accused of harboring some kind of agenda against the candidate. However, reporting on politics demands the clear-cut truth about the nature of politicians, from their actions to their speech, including the bizarre (such as presidents vomiting on dignitaries at congressional dinners, choking on pretzels, or shooting friends in the face with birdshot).

I remember when this incident happened. And, I remember the reaction it generated. A similar incident occurred last year in July following the British Petroleum oil spill in the Gulf of Mexico. Obama was quoted by CNN as saying “I don’t sit around talking to experts because this is a college seminar…We talk to these folks because they potentially have the best answers, so I know whose ass to kick.” CNN printed the obscenity in full, in the headline and the body of the story (http://articles.cnn.com/2010-06-07/politics/gulf.oil.obama_1_rig-oil-company-bp-offshore-oil?_s=PM:POLITICS).

Such an obscenity is generally mild and is usually printed nowadays, though certain obscenities are more harsh than others.  In this particular case, printing the story itself may generate accusations that the publication is trying to put the president in a negative light, but nevertheless, it is the truth of what occurred–just as true as the Bush administration’s decision to embed pro-war reporters with front-line military units during the 2003 invasion of Iraq and subsequently Baghdad so as to generate only positive coverage of the initial war effort.

Therefore, with respect to the truth and in adherence to AP standards concerning vulgar content, I would print the obscenity as “a******,” but I would not name the reporter to which the obscenity was addressed.

Scenario 3: After leaving the Philadelphia 76ers over philosophical differences, Larry Brown quickly found work coaching the Detroit Pistons. Upon being questioned at a public news conference about why he left Philadelphia, he replied, “I got tired of coaching assholes.”

Most recently, some sports announcers were caught on camera unaware that they were being filmed and/or recorded live. As far as I know, the content was not edited. So, if accidental coverage of anchormen can be printed and broadcasted, I see no reason to withhold a deliberate comment from the presses. However, this particular language is strong and may offend some younger reasons, who may view athletes and their coaches as role models.

Out of concern for readers, the integrity of the paper, and following AP guidelines, I would again offer a warning to readers at the top of the article regarding story content, and then print the obscenity as “a*******.”

Perhaps I have told this story a dozen times, but time goes on-and people change. Therefore, while it may perhaps bear repeating, the story of who I am changes as much as I do.

Hi.

I am Morgan, a 26-year-old college student at Rowan University. I’m a Political Science major, the Paintball Team Woods Team Leader, Science-Fiction Club Secretary, Golden Key International Honors Society Chapter President, former Reserve Officers Training Corps cadet, Yearbook Treasurer, photographer, writer, runner, and soldier-in-training.

I enrolled in Rowan in 2006 as a Communications Studies major; I transferred from a military college. As I proceeded along through the Communications track, I took writing courses of my own volition. In Summer 2007, I realized I had enough qualifications for the Writing Arts major, so I doubled up. In Spring 2008, when I was set to graduate, I attended a number of job fairs-it was then I realized that the hiring field for writers seemed to be limited, so I sought out another major. I was talked into Journalism (something I thought I would never ever take), and proceeded to earn the minor. In Spring 2009, I took a Political Science course (Contemporary World Problems under Professor Spencer Meredith, perhaps one of the greatest professors I ever studied under) and gained an interest in taking the major. I called for my parents’ permission to stay, and then entered into what would be a three-year study as a Political Science major.

I am a castle made of many blocks, and one of my strongest blocks is my writing. I’ve been writing my “Command & Conquer” stories since the Spring of 2002-when I was a Junior in high school. “Command & Conquer” was a highly popular video game series created in 1995 by the former Westwood Studios. The game series focused on a global battle between the United Nations military organization known as the Global Defense Initiative and an international terrorist organization dubbed the Brotherhood of Nod. Not only did both sides fight to eradicate the other, but they also fought over control of an alien element called Tiberium. Tiberium was a special substance which leeched elements from the soil and created precious metals which could be refined for currency or war materials. However, while Tiberium was profitable, it was also lethal to both the planet and biological lifeforms (namely humans) and caused millions of deaths throughout the wars fought between the two sides.

My stories follow the plot of the “Command & Conquer” video game series, but add a degree of military and political realism and real-world events to the story series. To provide an example, one of the principle weapons in the original 1995 “Command & Conquer” was the “Medium Tank,” a heavily armored slow-moving vehicle armed only with a 120mm cannon that could engage targets at medium ranges (whereas artillery could fire at longer ranges).

 

 

 

 

 

 

 

 

GDI Medium Tank

Its real-world derivative is the M1A1 Abrams Main Battle Tank, a seventy-ton vehicle equipped with near-impenetrable armor and a jet engine capable of propelling the vehicle beyond fifty miles-per-hours. The Abrams is armed with a 120mm “smoothbore gun” capable of hitting moving targets out to and beyond 3,000 meters while on the move itself, as well as two M240 7.62mm machine guns, and a Browning M2 Heavy Barrel Machine Gun.

 

 

 

 

 

 

 

M1A1 Abrams Main Battle Tank

With this in mind, my stories represent the “Medium Tank” as how the Abrams Tank exists in reality, taking the capabilities of the in-game weapon further and making the stories that much more realistic.

My stories also incorporate a number of named characters (one of them being myself) into the work, which gives the story a “War and Peace” quality in that it contains multiple characters, each with their own history. Almost all characters are based on real-world people who had an impact in my life, from close friends to instructors. On that note, the main character in my stories, “Morgan,” is based entirely on myself. Everything I am, everything I aspire to be, and elements from my school, military training, and performance in video games go into “Morgan’s” development. Therefore, I have found myself writing an autobiography in story format, while telling the story of “Command & Conquer” from a realistic perspective and yet maintaining its original game canon.

Many of my readers find that my writing style mimics that of Tom Clancy, famed military and political disaster scenario writer whose works have been used as a basis for multiple movies and video games.

It should come as no surprise that I hope to enlist in the U.S. Army once I graduate. My goal is to graduate from Rowan with honors, enlist, enroll in Airborne/Jump School to earn my 101st Airborne patch, then attend Armor Warfare School to be qualified as a tanker, then join the 101st Airborne or 1st Armored Division, with a duty assignment in Korea, Germany, Texas, or close to my girlfriend.

Remember the discussion about plagiarism? Well, it seems that once again, some idiot running a blog spamming system trying to beef up his own view count has decided to hit my blog pages once again.

http://www.cutmixmaxshirts.info/?p=3952

See, this is exactly what I’m talking about. Guys with no ideas, no honor, and no integrity visit blog sites or have bots to search blog sites for them, find a post containing a particular keyword, and copy the whole damn blog post to their page, claiming they wrote it! It really drives me crazy when this happens! Why can’t people develop a spine (or the equivalent of a phallic) and write their own damned posts instead of plagiarizing from other people? (That’s right, idiots! I called you all thieves, and there isn’t crap you can do about it!)

It sickens me that there are art thieves in the world, and a blatant lack of honor and integrity amongst some illicit members of all communities. It’s not about the story, it’s not about love of the game, it’s not about selfless service, it’s all about money nowadays.

EDIT: Yeah! That’s right! Up all your asses, you post thieves! Looks like the powers that be have struck down those who plagiarized off my post. Thank you, admins. Looks like there can be justice!

Last night, I was supposed to play in a Halo 3 sixteen-man free-for-all for our Homecoming Weekend. This morning, I’m curled up in a ball on my floor with my left leg propped up on my chair and my twisted ankle with a ice pack wrapped around the ball joint of my foot on top of it (the one incident has no connection to the other).

But, to reiterate, I was very excited about this tournament (and disappointed at the same time because I thought it was going to be Halo 1, the best Halo out of all of them in my opinion. Here’s a narrative question for you: when your race and very existence is under attack, fighting for its survival in the face of annihilation, why would you decrease the killing power and blast radius of your hand grenades and rocket launchers, and why would you take your best assault weapon (the MA5B Assault Rifle) and decrease not only its lethality, but its maximum magazine capacity, range, and maximum damage? So much for military authenticity with respect to story narrative.

Anyway, the reason I’m so pissed is not because I twisted my ankle by landing on it wrong during a jump up to hit a floating balloon during the dance in the Student Center, my landing ending up seeing me collapsing into a nearby chair, but I am angry over the reasoning for my refusal to participate in the Halo Tournament.

First off, a player much better than I am showed up, so I knew I wasn’t going to win, because nobody beats this son of a bitch. Secondly, the Student Center organization doesn’t have an X-Box Live account, so none of the games have been updated, and thus weapons are not as powerful, are too powerful, and the melee system is in its inferior state compared to the updates. Thirdly, during a 6-man match I hosted (system link), I turned off starting grenades and grenades on the map, because I felt there was too much grenade-whoring going on in Halo and Call of Duty 4. I announced this, my reasoning being that I wanted to make the fight more challenging. Some player then complained that I turned off a fun aspect of the game. I, in turn, responded that it was not my fault that he couldn’t make a kill without a grenade. I had a feeling in the back of my mind that I was going to be swarmed by everyone, despite it being a free-for-all.

I was right.

Secretly, 4 guys partnered up against me, and one of them, whose score was less than half of mine, teabagged me! The son of a bitch is losing, and he has the nerve to insult me! so, I got the third, or second top score, I don’t remember which. Afterwards, I turned to the tournament adviser, and told him to remove my name from the tournament. I then stood up, turned to my opponents, and declared that they lacked both honor and integrity for partnering up against me in the middle of a free-for-all because they felt they were disadvantaged for fighting without grenades and thus were overly-dependent upon them. I then told them that because I pay $50 a year to play on X-Box Live, I can afford to be selective about who I play against, and therefore, because of their blatant lack of honor and integrity, they would not get the privilege of playing against me.

I then left the room.

So, this is my concern: a complete lack of honor and integrity in videogames, a concern only with making money, not about the fighting spirit of the games we play. I sometimes feel I am the last man of honor and respect for his opponent and for the game. I do not grenade-whore, I do not throw random grenades, I do not kill those who are away from their controllers or keyboards, I do not terrain-exploit, I don’t noob-tube in Call of Duty 4, I don’t swarm with massive numbers, and by God, I don’t cheat or hack.

But am I the only one who has this kind of respect?

This kind of respect also leads me to hold a concern for plagiarism in my writing.

I had a friend on DeviantART who wrote a poem, and while searching in the specific genre of her poem, I found a second poem which took her working and copied it exactly into the second poem, a clear violation of artists’ writes and of any artist’s self-respect. I reported this plagiarizing poem, and the administrators removed it to the thanks of my friend. However, the concern against plagiarism is on my mind.

What drives a man to steal ideas? What makes a man think he won’t be caught and punished? What makes a man think that the ideas he steals will make his work better than the original artist’s piece? And above all, why is it done (hell, why is anything done)? Therefore, though I control my DeviantART page, I am worred that some poor schmuck will end up stealing my work and taking it as his own. But this is the risk I take, and I must take risks in order to reap the rewards.

I have done some evaluating over the past few days as I have written my work, and I have found that my inspiration comes as much from the artificial as much as it does the natural.

Firstly, my inspiration comes from, in large part, my own actions. As this story series is considered by myself to be my own autobiography, my characters and their actions are inspired by things I have actually done, said, felt, or thought. My character, Commander A9, takes his combat performance from actual combat in paintball, actual military training, and my videogames I play, namely Halo, Call of Duty, America’s Army, Ghost Recon, and other games, especially the Command & Conquer series (I have to include Command & Conquer 3 in this since it must be included in the stories as being part of the evolution of the Command & Conquer Tiberium Wars). A9′s thoughts and speech also come from my own. Much of his dialogue has been already spoken by myself in my actual life. when I type my characters’ dialogue, I actually speak in their tone and language and text, a process I call “running lines,” as in running lines of dialogue to examine its capability of seeming believable and logical to the reader.

Another form of inspiration comes from real-world events. Combat action in Iraq, Afghanistan, and Somalia, the recent Somali hijacking of a cargo vessel and world navies’ response to it, actions in Georgia during the Georgian/Russian “Ghost Recon” War of 2008, the fact that U.S. military technology has been sold to Middle Eastern nations such as Saudi Arabia, Iran, and Egypt, peacekeeping efforts in the former Yugoslavia, and general civil unrest and economic collapse provide me with a limitless flow of ideas for my writing. As the world deteriorates in the Command & Conquer game series, so, too, must it deteriorate in my writing, for my writing must remain as true to the series as possible. Normally, I get my global chaos information by monitoring Yahoo! News and MSNBC (we all know Fox is a mouthpiece of propaganda, which received talking points from the government, essentially telling people what the government told them to say, and they complied http://www.youtube.com/watch?v=ZtW4HOcdzQU. So much for “fair and balanced.”).

Essentially, I take events which I have undertaken or I have read and I apply them realistically to my narratives. The work mirrors that of Tom Clancy, famed political and military disaster scenario writer, whose work has been turned into several movies and videogames.

So, as is clear, as long as the world keeps going to hell, I’ll have more stories to write about.

Those who write fan fiction, in my opinion, do justice to the series in which their work is based off of, as long as they write a good story. And even then, by merely writing a story based off of a previously-created work, in my view, shows a form of respect to the work by sending the message that the work is worth having a second story created in its image. However, some have questioned the legality of fan fiction.

JK Rowling told the BBC that she was “flattered” by Harry Potter fans writing their own fan fiction based on her work. However, some authors have gone as far as to e-mail fanfiction.net, a major fan fiction-posting website, to have the fan fictions stories based on their work removed. Thus far, the website has complied with all requests. The problem is that some authors believe those who write fan fiction are either stealing their ideas or violating copyright laws (like it’s not about the love of your work anymore; it’s all about money, right?) (http://news.bbc.co.uk/1/hi/entertainment/arts/3753001.stm).

What many people have forgotten is a doctrine which protects fan fiction writers from demands infringing upon their work. The doctrine is called “Fair Use.” Though it seems complicated, the doctrine essentially states that fan fiction writers can use whatever ideas are presented to them from the original work in order to write their own stories, as long as they don’t try to sell the fan fiction for monetary profit (that’s when copyrights start getting violated). (http://www.whoosh.org/issue25/lee1a.html)

Therefore, fan fiction writers can write about whatever they please and post whatever they want, just as long as they don’t try to sell the story for their own gain. So, it looks like I still have reason to write without worrying about some uptight copyright agency banging on my door.

I had a conversation with a user on my Deviantart page about the possibility of shooting a girl. As she was a female, and affiliated with the terrorist army I write about in my fan fiction, we had a conversation as though we were actually involved in the Command & Conquer videogames (basic fan conversations, you all know how it works). Anyway, when I spouted out that I was surrounded by “Noddies” (slang for Nod, the land of Nod east of Eden in the Bible, and a derivative of the Brotherhood of Nod, the Command & Conquer “bad guys”) and that I would have to shoot my way out with M249 Mk. 48 SAW, she responded with “you wouldn’t shoot a girl.” I responded in kind:

“heh. point a muzzle at me, and you’re dead. man, woman, or child

and i explore this concept in my writing. When my character is entrenched in fighting in Belgrade, Yugoslavia, he faces a Nod child soldier, and kills him, then runs up to him and stays with him until the child dies of blood loss.

i already shot a girl in paintball on sunday, right in the chest, center mass and right.

she took it well, though.

thanks for stopping by” -CommanderA9 (http://commandera9.deviantart.com/)

I had a similar conversation/argument with a friend about shooting women in combat situations. There is a scene in Black Hawk Down when the Rangers are evacuating to the Pakistani soccer stadium, and a Ranger almost shoots a Somali woman. He continues to track her as she runs to pick up an AK-47, saying “Don’t you do it, don’t you do it, don’t you damn do it!” The moment she picks up the AK-47 and aims it at him, he fires on her and kills her.

Now, according to FM 27-10 The Laws of Land Warfare, this Ranger did not execute an illegal maneuver, and was perfectly within his rights to fire upon her. According to Global Security, an excerpt of the Laws of Land Warfare reads as follows:

Combatants are obliged to distinguish themselves from civilian
populations while they are engaged in an attack or in a military
operation preparatory to an attack. Recognizing, however, that
there are situations in armed conflicts where, owing to the nature
of the hostilities, an armed combatant cannot so distinguish himself,
he shall retain his status as a combatant, provided that, in such
situations, he carry his arms openly:
      (a.)  during each military engagement; and
      (b.)  during such times as he is visible to the
      adversary while he is engaged in a military
      deployment preceding the launching of an attack in
      which he is to participate.

(http://www.globalsecurity.org/military/library/report/1984/WJL.htm)

Therefore, that Ranger cannot be charged with a war crime, for during a combat situation, a civilian, who otherwise could not be distinguished from local combatants, armed herself with a weapon and aimed it at American personnel, and thus immediately became a combatant of her own free will. Therefore, should the situation present itself, I am authorized to fire on any man, woman, and even a child who bear arms against myself, my comrades, my army, and my country.

I explore this element in my writing: the idea of bizarre situations during wartime: mismanagement of military resources and personnel by officers, political red tape inhibiting the military’s ability to effectively defeat the enemy, rising casualty levels affecting the political situation, which in turn affects the situation on the battlefield, and the idea of fighting off children soldiers employed by the enemy. This is nothing new, as the Allies fought against the Hitler Youth on several occasions, sometimes fighting against 12-15-year-olds on the battlefield.

In my character’s case, he is engaged in battle against Nod forces in Belgrade, Yugoslavia. While on the firing line and firing against enemy personnel, he spots a smaller silhouette of a male figure. It turns out this silhouette is a small child no older than twelve, dressed in the uniform of the enemy, and carrying an AK-47 while wearing a helmet. The boy wears no flak jacket and carries only one magazine inside the rifle. So, my character doesn’t hesitate, seeing him as an enemy, and fires, dropping him in one shot. When my character realizes what has happened, he unconsciously charges off the line, running towards the boy to administer aid out of an unexplainable sense of altruism. He reaches the boy to find him bleeding with barely any strength left. My character grips the boy’s hand and sees it is stained with blood. When he is shot at, my character returns fire against the enemy and lets go of the boy’s hand. When he looks back, he discovers the boy has died, likely when he let go of his hand. He then prays, cursing himself for the actions forced upon him and further cursing the enemy for having clothed the boy in the uniform of their deluded army. He then closes the boy’s eyes, gets up, puts one last look on the body, then moves on.

By all rights, my character could not be charged with a war crime: the men who conscripted the boy could be.

Wow. For the first time in a long time, I have no idea what I want to talk about. Writer’s block, blogger’s block, whatever you call it. But, I’m rarely affected by it. I never run out of ideas when I write my fan fiction, because with all of the warfare and conflicts being fought today, I never have a reason to run out of a good idea.

“So long as there are men, there will be wars,” spoke Albert Einstein. Indeed, he war correct, for man has never found an excuse to avoid a war. And in my case, so long as there are wars, there will be ideas for me to continue to write about. Like I explained in other blog posts, I write from life. I take real-world incidents and I turn them into stories. I take actual events from my life and I apply them to my main character.

One example is the bombing of the Azizabad, Afghanistan village in which 30-90 civilians were killed by American aircraft. (http://english.aljazeera.net/news/asia/2008/08/200882410517833582.html – By now, most of the web articles are gone.) In my stories, since my character is part of the United Nations’ global Defense Initiative, and the U.N. already has deployed troops to Afghanistan, my character will investigate this village to see for himself the devastation caused by the fighting. Being that i’ve never been in actual combat with live ammunition, I take my combat performances from the paintball battles I’ve fought and the videogames I play. They provide, to a degree, a good sense of realism and tactical maneuver which I capitalize off of by writing about it. They also provide good training exercises for when I am deployed into actual war.

So, as long as men keep killing each other, I’ll keep writing about it. In effect, my stories will never be complete, for there will always be another battle to fight.

In terms of all the written work that exists in the world, there is, perhaps, a classification for the work I produce.

It’s called “fan fiction.”

“Fan fiction,” in the simplest definition I can provide, is a story based off of a videogame or a produced work and written by a “fan” of such work. As defined by Farflex’s “Free Dictionary,”the word “fan fiction” comes from the slang abbreviation “fanfic,” which is defined as “fiction written by fans as an extension of an admired work or series of works, especially a television show, often posted on the Internet or published in fanzines (an amateur-produced magazine written for a subculture of enthusiasts devoted to a particular interest).” (http://www.thefreedictionary.com/fanfic)

Stories written based on videogames are classified as fan fiction because they create their own stories based on the narratives already provided by the videogames. The Halo novels are not fan fiction because they are written as part of the game series’ storylines (and also because I think they are written by Bungie employees, unless I’m mistaken, not by Halo fans). If a work is written in connection with the story line, it may or may not be a fan fiction, but as long as it is written by “fans” or followers of the work, then it has the potential for being fan fiction. In my case, I actually follow along the Command & Conquer plotline, but I create my own characters in some cases and I am not an employee of the games’ creators (I hate to speak their names), Electronic Arts. Therefore, my work is fan fiction.

Fan fiction involves the act of analyzing the game or already-produced work in an effort to better understand it in hopes of producing a finely-crafted work of art based on information provided in the game. In my case, I take the weapons and soldiers and maneuvers presented in the Command & Conquer series, introduce my own character amongst them, authenticate all related military information related to the series and other military matters as they are in real life, and attempt to create a factual, believable, and realistic format for retelling the Command & Conquer storyline with a heightened sense of graphic realism and emotion. This isn’t a game anymore; this is a war.

This process involves not only me playing the games to understand their plotlines, but also doing additional military research on certain weapons and tactics, maneuvers, vehicles, soldiers, doctrines, and even material which was not present in the C&C series. I have worked thus far for over 6 years on my work, and this process, like humanity’s love and lust for war, will be a never-ending struggle in order to complete, what I feel, is an authentic and believable work of art dedicated entirely to the Command & Conquer community.

Follow

Get every new post delivered to your Inbox.